

That's another boss in the bag! Am I the only one who finds this boss fight a bit creepy? Fugu, the Frightening Sea Breeze Cove (Fugu Face-Off) It may take a few tries but I believe in you! The final part will be like the first part of this phase except there are a lot more bombs so carefully jump around and after you hit the main guy with a watermelon, he'll finally be defeated. When they start swinging individually, keep an eye on the main guy then when he leaps down without a weapon (after throwing a bomb), try and hop on him. Once a watermelon bomb drops, aim it for the main baboon and hopefully, he'll get what he deserves. When only one of them is left, it'll summon its deceased partners as ghosts so avoid their swinging attack and bombs that they throw. Instead, wait until they are dizzy then go in for the attack. As soon there are only two left, they'll start throwing spiky bombs so just avoid them and when they throw watermelon bombs, pick them up and throw those suckers back! Soon, they'll land on the ground and you might be tempted to jump on them but don't. Next, a couple will charge up and roll around so simply jump over them and hop on them once they get dizzy. At first, the baboons will swing around the arena so try and jump on them when they're not holding a weapon. If you use Cranky Kong for this fight, it will make jumping on the boss a lot easier. Ba-Boom, the Boisterous Bright Savannah (Triple Trouble) At this point, just one more hit will take him out for good! Skowl sure isn't messing around. When Skowl emerges, he'll be stunned so jump on his head. Next, giant eggs will start falling so run and roll around like crazy to avoid them while trying not to fall off in the process. Eventually, a Hootz hatchling will appear so jump on it and pick it up then throw it at Skowl when he descends to the side of the arena. Avoid the feathers by running between the clumps then when the Pointy Tucks come in, run to the gaps to avoid them. Doing this when he charges is effective, too.Īnother barrel will appear so hop in. When he drops a ton of feathers, hop into the barrel on the opposite side to take cover. If you're holding an enemy and manage to hop on three consecutive owls in a row, you can throw it at the peak of your last hop with Dixie's help in order to hurt Skowl. Some will drop hearts and others will flip over so you can pick them up. Here, run against the wind while hopping on as many enemies as you can.

To prevent him from charging you, be sure to time your throws so you hit him before he begins to swoop in.Īt one point, a barrel will appear so hop in to ascend to another arena. However, try not to jump off the edges! I know it sounds obvious but it's hard not to when you're avoiding so much stuff at once. Meanwhile, be careful of the spiky snowballs! Dixie Kong makes a decent partner due to her jump ability that will help you evade Skowl's attacks, especially when he charges towards you. When this boss starts, avoid the array of feathers that Skowl throws at you then when it summons its hatchling Hootz, hop on their heads to flip them over then pick one up and throw it at Skowl as soon as he's in range (it might take a short while for him to descend). You may want Dixie Kong as a partner for this fight. v1d30chumz 78-26-147-81 Don't get careless, DK! Skowl, the Startling Autumn Heights (Mountaintop Tussle) After a bunch of successful hits, this dastardly seal will go down hard. Finally, he'll get stunned from time to time so jump on him whenever he seems dizzy. A couple points of warning: the sea urchins are dangerous so try to avoid those and also, jump over Pompy when he rolls instead of slides down the half pipe. When he throws enemies at you, jumping on them sometimes awards you with hearts so you can replenish some health if you happen to take damage during the fight.
Final level of donkeykong free#
When the boss fight starts, Pompy will slide down so feel free to give him a stomp. To use it, simply jump then press and hold the jump button to smash down onto enemies. Therefore, Cranky's cane attack comes in handy. The goal of this boss is to hop on its back when it slides on the half-pipe.

👩🦯 Pompy, the Presumptuous Lost Mangroves (Big Top Bop)īefore starting this boss fight, be sure to break the barrel when CK is showing so you can fight with Cranky Kong on your side. │ At Video Chums, accessibility is important and we go to great lengths to ensure that it's easy for everyone to enjoy our content. Therefore, I put together this comprehensive and easy to reference guide so you can know exactly what to do to beat these baddies. It's no secret that DK's latest adventures can be extremely challenging and these bosses definitely won't go down easy.
